sand..........................39.48359% weatherless...................36.89999% offense.......................33.75881% balance.......................32.36834% hyperoffense..................22.93904% rain..........................18.00014% stall......................... 5.73734% voltturn...................... 5.31329% semistall..................... 5.19647% hail.......................... 4.31160% sandstall..................... 3.03083% dragmag....................... 2.95242% choice........................ 2.40776% sun........................... 1.58598% rainstall..................... 1.53135% hailoffense................... 1.48369% rainoffense................... 0.92046% sandoffense................... 0.73449% trickroom..................... 0.52280% hailstall..................... 0.29433% multiweather.................. 0.28129% sunstall...................... 0.17061% monotype...................... 0.12280% gravity....................... 0.06973% sunoffense.................... 0.05182% trickhail..................... 0.04812% tailwind...................... 0.04392% monofighting.................. 0.03943% monodragon.................... 0.03600% trickrain..................... 0.01808% monoground.................... 0.01702% monoelectric.................. 0.01086% tricksand..................... 0.00940% monobug....................... 0.00683% monopsychic................... 0.00521% monowater..................... 0.00467% tricksun...................... 0.00065% monofire...................... 0.00064% monoghost..................... 0.00058% monograss..................... 0.00051% monodark...................... 0.00049% mononormal.................... 0.00020% monosteel..................... 0.00015% monoice....................... 0.00011% monopoison.................... 0.00006% monofairy..................... 0.00004% monoflying.................... 0.00003% trapper....................... 0.00002% monorock...................... 0.00001% allweather.................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.170) -2.0|########### |####### -1.5|########### |################# -1.0|################### |############### -0.5|##################### |######################### 0.0|############################## |############################ +0.5|################# |############## +1.0|######### |###### +1.5|#### |#### +2.0|### |### +2.5|### | more negative = more offensive, more positive = more stall one # = 0.41%