sand..........................48.59452% balance.......................35.70751% offense.......................30.27387% weatherless...................25.70833% rain..........................21.98238% hyperoffense..................19.84391% stall......................... 7.38359% semistall..................... 6.79113% sandstall..................... 4.09513% hail.......................... 3.57169% voltturn...................... 3.56709% choice........................ 2.46750% rainstall..................... 2.22077% dragmag....................... 2.20439% rainoffense................... 1.72471% hailoffense................... 0.90162% sun........................... 0.73941% multiweather.................. 0.59633% sandoffense................... 0.45614% hailstall..................... 0.24065% trickroom..................... 0.19336% sunstall...................... 0.18461% monotype...................... 0.09831% monofighting.................. 0.05094% trickhail..................... 0.04418% monodragon.................... 0.03680% sunoffense.................... 0.03076% tailwind...................... 0.02563% gravity....................... 0.01376% monoground.................... 0.00516% monoelectric.................. 0.00233% monobug....................... 0.00213% tricksand..................... 0.00094% monopsychic................... 0.00069% trickrain..................... 0.00064% monowater..................... 0.00016% monograss..................... 0.00006% mononormal.................... 0.00002% monofire...................... 0.00001% monodark...................... 0.00001% monosteel..................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% monofairy..................... 0.00000% tricksun...................... 0.00000% monoflying.................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.042) -2.0|##### |##### -1.5|####### |############## -1.0|################ |############ -0.5|################ |############### 0.0|################### |############################## +0.5|################# |########## +1.0|######### |#### +1.5|##### |##### +2.0|## |##### +2.5|## | more negative = more offensive, more positive = more stall one # = 0.50%