weatherless...................80.18012% balance.......................38.75745% offense.......................32.36397% sand..........................15.90855% hyperoffense..................11.83275% stall......................... 9.66522% voltturn...................... 8.47819% semistall..................... 7.38061% sun........................... 2.85524% rain.......................... 1.91695% multiweather.................. 0.90698% sandstall..................... 0.87571% sandoffense................... 0.59846% dragmag....................... 0.41378% gravity....................... 0.35313% trickroom..................... 0.19830% choice........................ 0.13670% tailwind...................... 0.09945% hail.......................... 0.07695% sunoffense.................... 0.05994% sunstall...................... 0.04374% monotype...................... 0.04334% tricksand..................... 0.02267% rainstall..................... 0.00989% monoflying.................... 0.00664% monofairy..................... 0.00655% monowater..................... 0.00590% monobug....................... 0.00569% monograss..................... 0.00507% monodark...................... 0.00445% hailstall..................... 0.00248% monorock...................... 0.00216% monosteel..................... 0.00187% mononormal.................... 0.00168% monopoison.................... 0.00165% monodragon.................... 0.00118% rainoffense................... 0.00118% monoelectric.................. 0.00073% monofighting.................. 0.00005% monofire...................... 0.00002% monopsychic................... 0.00001% monoground.................... 0.00001% monoghost..................... 0.00000% tricksun...................... 0.00000% monoice....................... 0.00000% hailoffense................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.148) -2.0|##### |#### -1.5|#### |######### -1.0|########## |########## -0.5|################### |###################### 0.0|############################ |############################## +0.5|###################### |########### +1.0|############ |####### +1.5|##### |####### +2.0|##### |### +2.5|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%