weatherless...................78.23944% balance.......................35.66132% offense.......................31.00089% sand..........................17.44917% stall.........................13.69301% hyperoffense..................12.02411% voltturn...................... 8.26544% semistall..................... 7.62068% sun........................... 2.84411% rain.......................... 2.33541% sandstall..................... 1.22826% multiweather.................. 0.91433% sandoffense................... 0.72150% gravity....................... 0.37101% dragmag....................... 0.16860% sunstall...................... 0.15294% trickroom..................... 0.14797% choice........................ 0.09703% tricksand..................... 0.07584% tailwind...................... 0.06158% hail.......................... 0.04971% sunoffense.................... 0.01529% monotype...................... 0.00660% monowater..................... 0.00163% rainstall..................... 0.00134% monofairy..................... 0.00103% monobug....................... 0.00102% monograss..................... 0.00094% monoflying.................... 0.00072% mononormal.................... 0.00045% monosteel..................... 0.00032% monopoison.................... 0.00027% hailstall..................... 0.00023% monorock...................... 0.00012% monodragon.................... 0.00009% rainoffense................... 0.00004% monoelectric.................. 0.00001% monodark...................... 0.00000% monofire...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% tricksun...................... 0.00000% monoice....................... 0.00000% hailoffense................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.225) -2.0|#### |#### -1.5|#### |######### -1.0|############# |########### -0.5|################ |######################## 0.0|############################## |############################## +0.5|################# |########### +1.0|############# |######### +1.5|##### |########### +2.0|######## |###### +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%