weatherless...................74.50420% offense.......................43.67887% balance.......................32.04320% voltturn......................12.07791% hyperoffense..................10.97617% sand..........................10.29782% rain.......................... 7.29688% sun........................... 7.22232% stall......................... 6.76380% semistall..................... 6.53797% hail.......................... 2.33416% monotype...................... 2.29002% trickroom..................... 1.67767% multiweather.................. 1.60610% sandstall..................... 0.84076% sunoffense.................... 0.50437% sandoffense................... 0.48380% monobug....................... 0.43195% monowater..................... 0.33210% hailoffense................... 0.33168% choice........................ 0.29697% rainoffense................... 0.25926% dragmag....................... 0.25497% monofire...................... 0.23783% monoelectric.................. 0.17227% monofairy..................... 0.16969% mononormal.................... 0.15255% monopsychic................... 0.13284% tricksun...................... 0.13070% tailwind...................... 0.11270% monoice....................... 0.10627% monopoison.................... 0.08613% monograss..................... 0.08570% sunstall...................... 0.08485% monoflying.................... 0.07456% monorock...................... 0.07071% monodark...................... 0.06342% gravity....................... 0.05785% monofighting.................. 0.05656% monosteel..................... 0.05442% rainstall..................... 0.05271% monoghost..................... 0.04928% monodragon.................... 0.04714% tricksand..................... 0.03985% monoground.................... 0.03128% trickrain..................... 0.02871% trickhail..................... 0.02700% hailstall..................... 0.00129% trapper....................... 0.00086% Stalliness (mean: 0.041) |## -1.5|###### |########### -1.0|############## |######################### -0.5|########################### |############################## 0.0|########################### |####################### +0.5|################### |############## +1.0|########### |###### +1.5|##### |### +2.0|### |## +2.5|# |## +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.43%