weatherless...................75.33271% offense.......................43.81398% balance.......................30.52168% voltturn......................14.38236% sand..........................11.05165% hyperoffense..................11.04232% stall......................... 8.04168% sun........................... 6.79539% rain.......................... 6.74680% semistall..................... 6.58035% hail.......................... 1.92596% trickroom..................... 1.88342% multiweather.................. 1.79648% monotype...................... 1.36706% sandstall..................... 0.91850% sunoffense.................... 0.47931% sandoffense................... 0.46417% hailoffense................... 0.34525% dragmag....................... 0.31123% monowater..................... 0.29497% choice........................ 0.26860% monofire...................... 0.25715% monobug....................... 0.24270% rainoffense................... 0.20200% tricksun...................... 0.16146% monofairy..................... 0.13162% tailwind...................... 0.12447% gravity....................... 0.09155% sunstall...................... 0.08118% mononormal.................... 0.07975% monoelectric.................. 0.07043% monopsychic................... 0.04382% monograss..................... 0.03772% monoice....................... 0.03692% rainstall..................... 0.03641% monosteel..................... 0.03195% tricksand..................... 0.03162% trickhail..................... 0.02921% trickrain..................... 0.02704% monoflying.................... 0.02682% monopoison.................... 0.02655% monofighting.................. 0.02550% monodark...................... 0.01855% monodragon.................... 0.01775% monorock...................... 0.01434% monoghost..................... 0.01410% monoground.................... 0.01245% trapper....................... 0.00031% hailstall..................... 0.00029% Stalliness (mean: 0.067) |## -1.5|###### |########### -1.0|############# |######################## -0.5|########################### |############################## 0.0|######################## |##################### +0.5|################## |############# +1.0|########### |##### +1.5|###### |### +2.0|### |### +2.5|# |### +3.0|## |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.44%