weatherless...................77.48890% offense.......................43.49054% balance.......................27.84082% voltturn......................13.94614% sand..........................11.12134% stall.........................10.82059% hyperoffense..................10.57367% semistall..................... 7.27438% rain.......................... 6.02388% sun........................... 5.53653% trickroom..................... 1.63727% multiweather.................. 1.35718% sandstall..................... 1.20831% hail.......................... 1.19099% monotype...................... 0.57826% sandoffense................... 0.48409% dragmag....................... 0.40610% sunoffense.................... 0.40458% tailwind...................... 0.27367% hailoffense................... 0.27188% monofire...................... 0.23813% choice........................ 0.23206% monowater..................... 0.19777% tricksun...................... 0.13216% sunstall...................... 0.10644% gravity....................... 0.10522% monobug....................... 0.04288% monofairy..................... 0.04163% rainoffense................... 0.02828% monoelectric.................. 0.01821% trickhail..................... 0.01624% rainstall..................... 0.01166% tricksand..................... 0.01091% monopsychic................... 0.00794% monograss..................... 0.00657% monodragon.................... 0.00617% monoice....................... 0.00390% monosteel..................... 0.00334% monopoison.................... 0.00321% trickrain..................... 0.00219% mononormal.................... 0.00210% monofighting.................. 0.00186% monodark...................... 0.00168% monoground.................... 0.00144% monoflying.................... 0.00118% monoghost..................... 0.00074% monorock...................... 0.00025% trapper....................... 0.00004% hailstall..................... 0.00000% Stalliness (mean: 0.141) |### -1.5|###### |######### -1.0|############ |###################### -0.5|############################## |############################## 0.0|#################### |################# +0.5|################# |############ +1.0|########## |###### +1.5|######## |##### +2.0|##### |#### +2.5|# |#### +3.0|## |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.44%