weatherless...................78.43082% offense.......................45.79882% balance.......................22.11765% stall.........................14.63523% voltturn......................12.21391% sand..........................10.79846% semistall..................... 9.60658% hyperoffense.................. 7.84173% rain.......................... 7.13236% sun........................... 4.79445% sandstall..................... 1.97276% multiweather.................. 1.50567% trickroom..................... 1.38415% dragmag....................... 0.72292% sandoffense................... 0.66841% choice........................ 0.44956% hail.......................... 0.34974% tailwind...................... 0.28731% monotype...................... 0.17045% hailoffense................... 0.13999% monofire...................... 0.07303% sunoffense.................... 0.06235% monowater..................... 0.05761% gravity....................... 0.05158% tricksun...................... 0.03811% sunstall...................... 0.02956% monofairy..................... 0.02294% rainoffense................... 0.01145% monobug....................... 0.00932% rainstall..................... 0.00657% trickhail..................... 0.00400% monoelectric.................. 0.00278% monodragon.................... 0.00185% monograss..................... 0.00118% monopsychic................... 0.00063% monosteel..................... 0.00031% monodark...................... 0.00029% tricksand..................... 0.00022% monoice....................... 0.00015% monoflying.................... 0.00014% monopoison.................... 0.00014% mononormal.................... 0.00012% monoghost..................... 0.00007% monoground.................... 0.00001% trickrain..................... 0.00000% monorock...................... 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.279) |## -1.5|### |##### -1.0|########## |################ -0.5|########################### |############################## 0.0|############# |######### +0.5|############# |######### +1.0|####### |##### +1.5|############ |##### +2.0|###### |#### +2.5|# |##### +3.0|## |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.53%