weatherless...................91.10957% offense.......................46.33102% balance.......................28.67420% hyperoffense..................17.52755% monotype......................10.29143% batonpass..................... 6.34564% semistall..................... 4.46153% sun........................... 4.27090% voltturn...................... 4.05808% rain.......................... 3.86092% trapper....................... 3.17935% stall......................... 3.00569% monopsychic................... 2.76675% mononormal.................... 1.75354% monobug....................... 1.73656% multiweather.................. 1.36053% monoghost..................... 1.31483% dragmag....................... 1.26391% sand.......................... 1.26260% monoelectric.................. 0.94140% hail.......................... 0.92051% choice........................ 0.66590% monosteel..................... 0.60714% monodragon.................... 0.57973% monowater..................... 0.53141% monoflying.................... 0.51314% monorock...................... 0.50922% monograss..................... 0.41651% monofire...................... 0.40737% monodark...................... 0.35515% monofairy..................... 0.32642% monopoison.................... 0.25461% monoground.................... 0.22066% sunoffense.................... 0.17105% rainoffense................... 0.13057% trickroom..................... 0.12926% monofighting.................. 0.11229% sandoffense................... 0.10315% monoice....................... 0.08226% hailoffense................... 0.07965% sunstall...................... 0.03395% tailwind...................... 0.03003% gravity....................... 0.01567% rainstall..................... 0.01175% hailstall..................... 0.01045% sandstall..................... 0.00914% tricksand..................... 0.00783% allweather.................... 0.00653% tricksun...................... 0.00522% fear.......................... 0.00261% sandfear...................... 0.00261% trickrain..................... 0.00261% Stalliness (mean: -0.249) -3.0|# |# -2.0|### |######### -1.0|#################### |############################## 0.0|############################# |################# +1.0|######## |#### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.80%