weatherless...................70.54795% offense.......................47.90715% balance.......................42.80822% sun........................... 9.26560% sand.......................... 8.39041% rain.......................... 7.36301% trickroom..................... 7.21081% voltturn...................... 5.85997% hail.......................... 5.74581% hyperoffense.................. 4.37595% semistall..................... 4.10959% monotype...................... 2.22603% tricksun...................... 2.07382% tailwind...................... 1.65525% multiweather.................. 1.27473% stall......................... 0.79909% sandoffense................... 0.47565% tricksand..................... 0.45662% monoghost..................... 0.41857% monoelectric.................. 0.36149% monowater..................... 0.34247% sunoffense.................... 0.20928% hailoffense................... 0.19026% monopoison.................... 0.17123% monofairy..................... 0.17123% trickhail..................... 0.17123% monodragon.................... 0.15221% monorock...................... 0.13318% monofire...................... 0.11416% choice........................ 0.09513% monodark...................... 0.09513% mononormal.................... 0.09513% trickrain..................... 0.05708% monopsychic................... 0.05708% hailstall..................... 0.05708% monosteel..................... 0.05708% monoice....................... 0.03805% monobug....................... 0.03805% rainoffense................... 0.01903% monofighting.................. 0.01903% batonpass..................... 0.01903% sunstall...................... 0.01903% Stalliness (mean: -0.034) |#### -1.0|####### |############ -0.5|################## |##################### 0.0|############################## |###################### +0.5|############### |###### +1.0|###### |## +1.5|## | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.69%