weatherless...................69.47950% offense.......................49.31621% balance.......................42.56846% sun........................... 9.99214% sand.......................... 8.06052% voltturn...................... 7.40266% trickroom..................... 7.35228% rain.......................... 6.78792% hail.......................... 6.56755% semistall..................... 4.00170% hyperoffense.................. 3.55768% tricksun...................... 2.18671% tailwind...................... 1.46805% monotype...................... 1.40802% multiweather.................. 0.84201% stall......................... 0.55595% sandoffense................... 0.42381% monoelectric.................. 0.33581% hailoffense................... 0.29901% monowater..................... 0.27462% monoghost..................... 0.16269% trickhail..................... 0.15792% monodragon.................... 0.15656% monodark...................... 0.10997% monorock...................... 0.09558% choice........................ 0.08479% sunoffense.................... 0.08233% monopoison.................... 0.08170% monofairy..................... 0.07767% tricksand..................... 0.04671% monopsychic................... 0.04595% trickrain..................... 0.04223% monosteel..................... 0.03016% hailstall..................... 0.02863% rainoffense................... 0.02770% monofire...................... 0.02146% batonpass..................... 0.01882% monoice....................... 0.01678% monofighting.................. 0.01655% sunstall...................... 0.01176% mononormal.................... 0.01160% monobug....................... 0.00088% Stalliness (mean: -0.048) |## -1.0|####### |########### -0.5|############### |#################### 0.0|############################## |##################### +0.5|############ |##### +1.0|##### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.76%