weatherless...................72.90299% offense.......................39.98516% balance.......................33.14042% hyperoffense..................12.68781% voltturn...................... 9.39158% sand.......................... 8.82211% rain.......................... 8.68299% semistall..................... 8.63847% sun........................... 8.39918% stall......................... 5.54814% monotype...................... 2.95863% hail.......................... 2.20738% trickroom..................... 2.18141% multiweather.................. 0.95715% sunoffense.................... 0.73641% sandoffense................... 0.68262% monobug....................... 0.51753% sandstall..................... 0.48414% choice........................ 0.47116% rainoffense................... 0.45075% sunstall...................... 0.39696% monorock...................... 0.33945% hailoffense................... 0.31720% dragmag....................... 0.30792% monopsychic................... 0.21517% monofighting.................. 0.20775% monowater..................... 0.20590% monosteel..................... 0.20590% mononormal.................... 0.20590% trickhail..................... 0.17807% monoelectric.................. 0.16509% monograss..................... 0.15396% monoflying.................... 0.15211% monodragon.................... 0.13541% monofairy..................... 0.13170% monofire...................... 0.12985% tailwind...................... 0.11686% monoghost..................... 0.11501% monodark...................... 0.09275% monoground.................... 0.08533% monopoison.................... 0.07420% tricksun...................... 0.06863% monoice....................... 0.06678% rainstall..................... 0.02968% gravity....................... 0.00556% hailstall..................... 0.00185% tricksand..................... 0.00185% trickrain..................... 0.00185% Stalliness (mean: 0.026) -2.0|# |######### -1.0|################# |########################### 0.0|############################## |####################### +1.0|############# |####### +2.0|### |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.75%