weatherless...................71.25365% offense.......................35.72062% balance.......................35.12953% voltturn......................11.95527% hyperoffense..................11.79551% semistall.....................10.26879% rain.......................... 9.78911% sand.......................... 9.37704% sun........................... 8.26349% stall......................... 7.08556% trickroom..................... 2.87291% hail.......................... 2.27664% monotype...................... 1.92944% multiweather.................. 0.92923% sandoffense................... 0.74130% sunoffense.................... 0.68629% sandstall..................... 0.66179% sunstall...................... 0.57508% hailoffense................... 0.39482% dragmag....................... 0.36550% monobug....................... 0.31877% choice........................ 0.31846% trickhail..................... 0.23631% rainoffense................... 0.21233% monorock...................... 0.21150% monopsychic................... 0.19121% monodragon.................... 0.14323% monoelectric.................. 0.12032% monograss..................... 0.11705% monowater..................... 0.11462% mononormal.................... 0.10374% monosteel..................... 0.10114% monofire...................... 0.09176% monofighting.................. 0.08704% monoflying.................... 0.08112% monodark...................... 0.07689% tricksun...................... 0.06715% tailwind...................... 0.06714% monofairy..................... 0.06371% monoground.................... 0.05707% monoghost..................... 0.05669% monoice....................... 0.05017% monopoison.................... 0.04643% rainstall..................... 0.03763% gravity....................... 0.00429% hailstall..................... 0.00275% trickrain..................... 0.00180% tricksand..................... 0.00043% Stalliness (mean: 0.132) -2.0|# |######### -1.0|############### |######################### 0.0|############################## |########################## +1.0|############### |######### +2.0|#### |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.73%