weatherless...................72.02040% balance.......................41.73202% offense.......................32.67100% voltturn......................17.59276% sand..........................13.15105% hyperoffense..................10.84931% semistall..................... 9.05222% rain.......................... 7.89520% stall......................... 5.69545% hail.......................... 4.87603% sun........................... 3.20907% sandstall..................... 1.62652% trickroom..................... 1.59838% monotype...................... 1.46650% choice........................ 1.17988% multiweather.................. 1.10251% hailoffense................... 0.74204% rainoffense................... 0.40619% monopoison.................... 0.33761% dragmag....................... 0.21804% tricksun...................... 0.18111% monobug....................... 0.18111% sunoffense.................... 0.16705% sandoffense................... 0.14595% monopsychic................... 0.14243% monowater..................... 0.13364% monodragon.................... 0.13364% monorock...................... 0.11254% monosteel..................... 0.10023% monoghost..................... 0.08616% monoflying.................... 0.07561% mononormal.................... 0.05627% sunstall...................... 0.05275% tailwind...................... 0.05099% monofire...................... 0.04924% monodark...................... 0.04924% monoelectric.................. 0.04572% monofighting.................. 0.04044% monoice....................... 0.03341% monograss..................... 0.02462% monofairy..................... 0.02462% trickrain..................... 0.02462% rainstall..................... 0.02110% gravity....................... 0.01055% allweather.................... 0.00879% hailstall..................... 0.00703% trapper....................... 0.00703% monoground.................... 0.00528% Stalliness (mean: 0.144) -2.0|# |#### -1.5|###### |######### -1.0|########## |############# -0.5|#################### |######################## 0.0|############################## |########################## +0.5|############################# |###################### +1.0|############## |######## +1.5|###### |### +2.0|### |### +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%