weatherless...................72.07652% balance.......................47.18667% offense.......................23.41257% voltturn......................22.24579% sand..........................16.84291% semistall.....................12.03477% hyperoffense..................10.65444% stall......................... 6.71155% hail.......................... 5.70754% rain.......................... 5.30912% trickroom..................... 2.52244% sandstall..................... 2.25840% sun........................... 1.73511% multiweather.................. 1.66527% choice........................ 1.31596% hailoffense................... 0.83582% dragmag....................... 0.29109% monotype...................... 0.24027% tricksun...................... 0.15767% sunoffense.................... 0.11762% monodragon.................... 0.07939% monoghost..................... 0.04905% monopoison.................... 0.03072% monodark...................... 0.02924% monoflying.................... 0.02689% rainoffense................... 0.01694% monosteel..................... 0.00911% sunstall...................... 0.00725% gravity....................... 0.00697% monopsychic................... 0.00677% sandoffense................... 0.00573% monofire...................... 0.00426% allweather.................... 0.00197% monowater..................... 0.00192% tailwind...................... 0.00132% monofighting.................. 0.00097% rainstall..................... 0.00084% mononormal.................... 0.00082% monorock...................... 0.00055% monobug....................... 0.00052% monoground.................... 0.00008% monoice....................... 0.00006% trickrain..................... 0.00005% monograss..................... 0.00002% monofairy..................... 0.00001% monoelectric.................. 0.00000% hailstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.270) -2.0|## |## -1.5|###### |######## -1.0|##### |###### -0.5|############# |################ 0.0|####################### |####################### +0.5|############################## |#################### +1.0|############### |######## +1.5|####### |## +2.0|### |#### +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.51%