weatherless...................94.86282% offense.......................53.51332% hyperoffense..................25.02162% balance.......................18.56960% hail.......................... 4.66813% semistall..................... 2.12501% monotype...................... 1.81090% stall......................... 0.77045% sand.......................... 0.28468% monowater..................... 0.27771% monopoison.................... 0.23737% monodragon.................... 0.23015% monosteel..................... 0.21231% mononormal.................... 0.20387% monoground.................... 0.20096% hailoffense................... 0.19371% monoice....................... 0.18045% monodark...................... 0.15133% hailstall..................... 0.12793% sun........................... 0.10220% monofighting.................. 0.09881% monoghost..................... 0.08389% rain.......................... 0.08217% monofairy..................... 0.06398% monorock...................... 0.06305% monoflying.................... 0.06263% monopsychic................... 0.02873% monograss..................... 0.02216% monofire...................... 0.01758% sandoffense................... 0.01447% monobug....................... 0.01311% sunoffense.................... 0.01003% voltturn...................... 0.00736% monoelectric.................. 0.00630% rainoffense................... 0.00608% sandstall..................... 0.00055% rainstall..................... 0.00002% sunstall...................... 0.00000% multiweather.................. 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.511) | -2.0|# |######### -1.0|############################## |######################### 0.0|############# |########## +1.0|### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.08%