weatherless...................95.31442% offense.......................54.04176% hyperoffense..................31.42216% balance.......................12.67033% monotype...................... 4.31756% hail.......................... 4.26707% semistall..................... 1.38920% monowater..................... 1.28572% monosteel..................... 1.09538% monopoison.................... 0.50411% mononormal.................... 0.48923% stall......................... 0.47654% hailoffense................... 0.39344% monofighting.................. 0.35107% monodragon.................... 0.25394% sand.......................... 0.20529% monodark...................... 0.17443% monoground.................... 0.16549% sun........................... 0.12960% rain.......................... 0.08361% monoghost..................... 0.07135% monofairy..................... 0.05878% monopsychic................... 0.04071% monorock...................... 0.03782% monoice....................... 0.03523% monoflying.................... 0.02352% monofire...................... 0.01854% monograss..................... 0.01851% sandoffense................... 0.01821% sunoffense.................... 0.01438% monobug....................... 0.00808% monoelectric.................. 0.00476% voltturn...................... 0.00476% rainoffense................... 0.00038% sandstall..................... 0.00015% hailstall..................... 0.00003% rainstall..................... 0.00000% sunstall...................... 0.00000% multiweather.................. 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.630) | -2.0|# |###### -1.0|############################## |################## 0.0|######### |##### +1.0|# | +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.43%