weatherless...................67.29069% offense.......................51.08083% balance.......................37.31456% sun...........................15.76460% rain..........................11.40209% hyperoffense.................. 7.25508% monotype...................... 5.81103% hail.......................... 3.93914% semistall..................... 3.39281% sand.......................... 3.37536% monoground.................... 2.60383% multiweather.................. 1.77187% monosteel..................... 1.23000% stall......................... 0.95672% rainoffense................... 0.80496% sunoffense.................... 0.79614% tailwind...................... 0.59007% monoghost..................... 0.53612% trickroom..................... 0.31672% monoice....................... 0.29942% choice........................ 0.24200% monowater..................... 0.20226% monofire...................... 0.19021% monoflying.................... 0.18632% monodragon.................... 0.10429% monodark...................... 0.09795% monopsychic................... 0.08105% monograss..................... 0.07916% monorock...................... 0.07539% mononormal.................... 0.06738% sandoffense................... 0.05473% tricksun...................... 0.04904% monopoison.................... 0.03453% hailoffense................... 0.02526% sunstall...................... 0.01940% monoelectric.................. 0.01254% monofairy..................... 0.01114% monofighting.................. 0.00002% monobug....................... 0.00002% voltturn...................... 0.00000% rainstall..................... 0.00000% batonpass..................... 0.00000% sandstall..................... 0.00000% dragmag....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.112) -2.0| | -1.5|### |#### -1.0|############### |################ -0.5|###################### |########################## 0.0|############################## |################### +0.5|############# |############# +1.0|###### |### +1.5| |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.58%