weatherless...................77.80852% offense.......................48.80071% balance.......................39.04363% sun...........................11.95439% hyperoffense.................. 7.14166% rain.......................... 6.68437% semistall..................... 2.96954% hail.......................... 2.86141% stall......................... 2.04447% sand.......................... 1.14936% sunoffense.................... 0.97641% monotype...................... 0.70114% rainoffense................... 0.61854% multiweather.................. 0.45804% tailwind...................... 0.44668% monoghost..................... 0.31618% trickroom..................... 0.22980% monoground.................... 0.10178% monoice....................... 0.08928% sandoffense................... 0.05314% tricksun...................... 0.04813% monodark...................... 0.04008% mononormal.................... 0.02722% monofire...................... 0.02552% choice........................ 0.02432% monowater..................... 0.02311% monopsychic................... 0.02162% monorock...................... 0.01678% monodragon.................... 0.01381% monopoison.................... 0.01062% monograss..................... 0.00539% monoflying.................... 0.00509% hailoffense................... 0.00355% monoelectric.................. 0.00243% monofairy..................... 0.00223% sunstall...................... 0.00013% monosteel..................... 0.00004% monobug....................... 0.00000% monofighting.................. 0.00000% voltturn...................... 0.00000% rainstall..................... 0.00000% batonpass..................... 0.00000% sandstall..................... 0.00000% dragmag....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.081) -2.0| | -1.5|# |#### -1.0|############# |############## -0.5|################ |####################### 0.0|############################## |################### +0.5|############### |######## +1.0|###### |# +1.5| |### +2.0| | more negative = more offensive, more positive = more stall one # = 0.65%