weatherless...................58.28117% balance.......................42.93017% offense.......................32.41394% voltturn......................24.12301% rain..........................23.88051% sun...........................22.61755% hyperoffense..................11.25399% semistall..................... 9.37387% multiweather.................. 5.72684% stall......................... 4.02802% monotype...................... 1.21961% rainoffense................... 1.20992% sunoffense.................... 1.10491% monofighting.................. 1.06747% trickroom..................... 0.74525% sand.......................... 0.73897% sunstall...................... 0.53566% choice........................ 0.34694% hail.......................... 0.21156% tailwind...................... 0.07579% hailoffense................... 0.07047% gravity....................... 0.06756% rainstall..................... 0.06204% monodark...................... 0.03885% monofire...................... 0.02798% trickrain..................... 0.02438% monoelectric.................. 0.01960% sandstall..................... 0.01657% monoice....................... 0.01582% sandoffense................... 0.01522% tricksun...................... 0.01244% monobug....................... 0.00884% monowater..................... 0.00844% monodragon.................... 0.00660% monosteel..................... 0.00577% monoghost..................... 0.00563% hailstall..................... 0.00467% monoflying.................... 0.00443% dragmag....................... 0.00337% monoground.................... 0.00307% mononormal.................... 0.00270% monograss..................... 0.00225% monofairy..................... 0.00168% monopoison.................... 0.00111% monopsychic................... 0.00011% monorock...................... 0.00002% tricksand..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.091) |# -2.0|## |### -1.5|##### |######## -1.0|########### |################ -0.5|############# |####################### 0.0|######################### |############################## +0.5|######################### |################ +1.0|########### |########### +1.5|### |### +2.0| |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%