weatherless...................54.08927% balance.......................52.36521% sun...........................31.70318% voltturn......................24.67453% rain..........................22.67149% offense.......................21.29054% semistall.....................12.37441% multiweather.................. 8.67488% stall......................... 8.07442% hyperoffense.................. 5.89542% rainoffense................... 0.90517% sunoffense.................... 0.61035% trickroom..................... 0.24082% sunstall...................... 0.20969% sand.......................... 0.17862% rainstall..................... 0.11546% choice........................ 0.06679% monotype...................... 0.03688% trickrain..................... 0.03486% hail.......................... 0.03295% sandstall..................... 0.02665% tailwind...................... 0.01591% monoice....................... 0.00969% hailoffense................... 0.00946% gravity....................... 0.00932% monofighting.................. 0.00594% monoelectric.................. 0.00506% monobug....................... 0.00417% monoghost..................... 0.00355% monodark...................... 0.00256% monofire...................... 0.00196% monodragon.................... 0.00112% monoground.................... 0.00104% tricksun...................... 0.00094% sandoffense................... 0.00085% monograss..................... 0.00067% mononormal.................... 0.00060% monoflying.................... 0.00027% monosteel..................... 0.00023% dragmag....................... 0.00009% monowater..................... 0.00002% monopoison.................... 0.00002% monofairy..................... 0.00001% monopsychic................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.392) |# -2.0|## |# -1.5|## |## -1.0|###### |###### -0.5|####### |############## 0.0|############################# |############################## +0.5|######################### |################ +1.0|############## |############### +1.5|### |##### +2.0| |## +2.5|# |### +3.0|### more negative = more offensive, more positive = more stall one # = 0.53%