weatherless...................81.54590% offense.......................43.84619% balance.......................24.69336% hyperoffense..................22.33217% rain..........................14.14709% stall......................... 4.58191% semistall..................... 4.54637% trickroom..................... 4.19225% batonpass..................... 3.51321% voltturn...................... 3.08028% rainoffense................... 3.00043% sun........................... 2.97338% trickrain..................... 2.48360% monotype...................... 2.35033% sand.......................... 1.26507% choice........................ 0.97169% hail.......................... 0.60188% multiweather.................. 0.52974% sunoffense.................... 0.47078% monopoison.................... 0.40124% monodragon.................... 0.34188% mononormal.................... 0.27999% monofighting.................. 0.24403% monoghost..................... 0.22262% monopsychic................... 0.20478% monowater..................... 0.19208% monodark...................... 0.18179% monosteel..................... 0.17273% hailoffense................... 0.16150% monoelectric.................. 0.15063% sandoffense................... 0.14541% monoflying.................... 0.13899% monoice....................... 0.11873% tailwind...................... 0.08656% monobug....................... 0.08416% monograss..................... 0.07089% monofairy..................... 0.06006% tricksun...................... 0.05296% monofire...................... 0.05267% sunstall...................... 0.04040% rainstall..................... 0.04013% monoground.................... 0.03988% sandstall..................... 0.03530% trapper....................... 0.03101% tricksand..................... 0.02764% dragmag....................... 0.02045% gravity....................... 0.01436% monorock...................... 0.00751% swagplay...................... 0.00463% allweather.................... 0.00063% trickhail..................... 0.00021% hailstall..................... 0.00005% fear.......................... 0.00001% Stalliness (mean: -0.253) -3.0| | -2.0|# |############## -1.0|############################# |############################## 0.0|###################### |################# +1.0|####### |### +2.0|# |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.78%