weatherless...................83.90107% offense.......................34.96796% balance.......................25.23885% hyperoffense..................23.85260% rain..........................14.40942% stall......................... 8.37585% semistall..................... 7.56474% trickroom..................... 5.90072% trickrain..................... 4.01510% voltturn...................... 3.38920% rainoffense................... 2.78539% batonpass..................... 1.84410% sun........................... 1.24011% choice........................ 0.61505% monotype...................... 0.60959% sand.......................... 0.55942% multiweather.................. 0.24452% monodragon.................... 0.19767% sunoffense.................... 0.15186% hail.......................... 0.13481% monodark...................... 0.13158% monofighting.................. 0.09761% monoice....................... 0.06344% sandstall..................... 0.05760% monopsychic................... 0.05717% monosteel..................... 0.05690% rainstall..................... 0.04680% monowater..................... 0.04448% monoelectric.................. 0.04241% mononormal.................... 0.03916% monofairy..................... 0.03342% tailwind...................... 0.03211% monopoison.................... 0.03168% trapper....................... 0.03033% monoghost..................... 0.02159% sandoffense................... 0.01889% monoflying.................... 0.01548% swagplay...................... 0.01511% gravity....................... 0.01384% tricksand..................... 0.01344% hailoffense................... 0.01219% dragmag....................... 0.01101% monograss..................... 0.00941% monobug....................... 0.00897% monoground.................... 0.00741% monofire...................... 0.00648% sunstall...................... 0.00520% tricksun...................... 0.00243% monorock...................... 0.00066% allweather.................... 0.00002% hailstall..................... 0.00000% trickhail..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.076) -3.0| | -2.0|# |############### -1.0|############################## |####################### 0.0|####################### |################# +1.0|######### |###### +2.0|## |### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.75%