weatherless...................85.10830% offense.......................36.10108% stall.........................20.48736% balance.......................19.13357% hyperoffense..................13.08664% semistall.....................11.19134% rain.......................... 8.12274% sun........................... 4.96390% voltturn...................... 2.97834% sand.......................... 2.61733% multiweather.................. 1.71480% sunoffense.................... 1.71480% monotype...................... 1.62455% rainoffense................... 1.26354% hail.......................... 0.99278% monoflying.................... 0.36101% trickroom..................... 0.27076% monopsychic................... 0.27076% monosteel..................... 0.27076% monodragon.................... 0.27076% mononormal.................... 0.18051% trapper....................... 0.18051% hailoffense................... 0.18051% monowater..................... 0.18051% tailwind...................... 0.18051% sunstall...................... 0.09025% dragmag....................... 0.09025% monofire...................... 0.09025% monoground.................... 0.09025% monobug....................... 0.09025% choice........................ 0.09025% monofairy..................... 0.09025% monoghost..................... 0.09025% trickrain..................... 0.09025% Stalliness (mean: 0.335) |## -2.0|## |## -1.5|######### |########## -1.0|################### |################### -0.5|################## |############################## 0.0|################### |############## +0.5|###### |############### +1.0|########## |################## +1.5|######### |###### +2.0|######## |############### +2.5|########### |####### +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%