weatherless...................99.78807% stall.........................58.93813% semistall.....................24.66282% balance....................... 9.94825% offense....................... 5.62790% hyperoffense.................. 0.82290% rain.......................... 0.20218% trickroom..................... 0.02516% voltturn...................... 0.01302% trickrain..................... 0.00788% sun........................... 0.00592% sunoffense.................... 0.00453% hail.......................... 0.00382% rainoffense................... 0.00117% sunstall...................... 0.00099% sand.......................... 0.00001% multiweather.................. 0.00000% monotype...................... 0.00000% monoghost..................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% monopsychic................... 0.00000% dragmag....................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monowater..................... 0.00000% monofire...................... 0.00000% tailwind...................... 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% monobug....................... 0.00000% monodragon.................... 0.00000% choice........................ 0.00000% monofairy..................... 0.00000% Stalliness (mean: 1.672) | -2.0| | -1.5|# | -1.0|# | -0.5|# |###### 0.0| | +0.5|# |####### +1.0|########### |########################## +1.5|###### |############# +2.0|### |############################# +2.5|############################## |######## +3.0| more negative = more offensive, more positive = more stall one # = 0.70%