weatherless...................73.89857% balance.......................44.18931% offense.......................25.01055% semistall.....................18.28106% sun...........................15.63596% rain.......................... 9.55156% stall......................... 8.47604% hyperoffense.................. 4.04304% voltturn...................... 3.43585% monotype...................... 2.92168% multiweather.................. 2.08904% sand.......................... 1.79469% hail.......................... 1.24802% trickroom..................... 1.17696% monoghost..................... 1.04528% sunoffense.................... 0.90123% rainstall..................... 0.81467% dragmag....................... 0.78526% choice........................ 0.71921% monofire...................... 0.44313% monobug....................... 0.30575% sunstall...................... 0.24921% sandstall..................... 0.21953% monosteel..................... 0.16664% monowater..................... 0.13851% monodragon.................... 0.13651% monopoison.................... 0.12376% rainoffense................... 0.11837% mononormal.................... 0.11643% monograss..................... 0.11474% tricksun...................... 0.11309% monoelectric.................. 0.10165% tricksand..................... 0.09520% monopsychic................... 0.09264% monorock...................... 0.08913% monoflying.................... 0.08098% trickrain..................... 0.07791% tailwind...................... 0.07205% monodark...................... 0.06995% hailstall..................... 0.06143% monofighting.................. 0.04792% monoground.................... 0.04642% monofairy..................... 0.04642% monoice....................... 0.03684% trapper....................... 0.03216% sandoffense................... 0.01306% hailoffense................... 0.00645% gravity....................... 0.00487% trickhail..................... 0.00093% allweather.................... 0.00055% Stalliness (mean: 0.476) -2.0|# |# -1.5|# |##### -1.0|##### |######## -0.5|############# |############################# 0.0|########################### |############################# +0.5|############################## |############################ +1.0|######################### |###################### +1.5|################ |########### +2.0|#### |# +2.5|## |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.39%