weatherless...................91.61360% offense.......................61.19453% balance.......................29.64193% hyperoffense.................. 6.46472% rain.......................... 4.56797% sun........................... 2.79838% voltturn...................... 2.01557% stall......................... 1.51162% semistall..................... 1.18719% sand.......................... 0.90501% trickroom..................... 0.65900% tricksun...................... 0.65900% hail.......................... 0.45046% multiweather.................. 0.33543% monotype...................... 0.03625% monofighting.................. 0.03625% batonpass..................... 0.01979% monograss..................... 0.00000% Stalliness (mean: -0.212) |### -1.0|##### |################ -0.5|############################## |#################### 0.0|###################### |########### +0.5|########## |# +1.0|# |# +1.5| | +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.81%