weatherless...................89.75662% offense.......................72.15024% balance.......................18.40304% rain.......................... 6.21198% voltturn...................... 5.80079% stall......................... 5.57224% sun........................... 3.91904% hyperoffense.................. 3.87432% trickroom..................... 0.19849% tricksun...................... 0.19849% sand.......................... 0.09349% hail.......................... 0.01888% semistall..................... 0.00017% monotype...................... 0.00012% monofighting.................. 0.00012% batonpass..................... 0.00002% monograss..................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: -0.178) |## -1.0|# |###### -0.5|######################### |############################## 0.0|############# |##### +0.5|# | +1.0| | +1.5| | +2.0| | +2.5| |##### more negative = more offensive, more positive = more stall one # = 1.13%