weatherless...................77.90729% offense.......................54.16645% balance.......................30.84747% rain..........................14.22179% hyperoffense.................. 8.26203% sand.......................... 4.46107% semistall..................... 4.04434% sun........................... 2.73864% stall......................... 2.67972% voltturn...................... 1.87273% hail.......................... 1.84113% trickroom..................... 1.20066% multiweather.................. 1.15284% rainoffense................... 0.88811% monotype...................... 0.63364% batonpass..................... 0.59435% sunoffense.................... 0.20324% monobug....................... 0.19812% trickrain..................... 0.16311% tailwind...................... 0.11016% tricksun...................... 0.10589% sandoffense................... 0.09820% monopoison.................... 0.09137% hailoffense................... 0.08113% dragmag....................... 0.06405% monowater..................... 0.06148% rainstall..................... 0.06063% monoghost..................... 0.05209% monoice....................... 0.04441% monofairy..................... 0.02989% gravity....................... 0.02562% trickhail..................... 0.02391% monodragon.................... 0.02220% monodark...................... 0.02220% mononormal.................... 0.02135% sandstall..................... 0.02049% monoelectric.................. 0.01708% monopsychic................... 0.01537% sunstall...................... 0.01281% monofire...................... 0.01281% hailstall..................... 0.01025% monoflying.................... 0.00854% monograss..................... 0.00769% monofighting.................. 0.00769% monoground.................... 0.00769% monorock...................... 0.00683% monosteel..................... 0.00683% trapper....................... 0.00342% tricksand..................... 0.00171% Stalliness (mean: -0.133) |# -1.5|## |######## -1.0|############# |########################## -0.5|############################## |############################ 0.0|######################### |################### +0.5|############## |########## +1.0|###### |### +1.5|## |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.52%