weatherless...................77.26043% offense.......................53.06387% balance.......................32.66298% rain..........................14.87724% hyperoffense.................. 6.74683% sand.......................... 5.06288% semistall..................... 4.35834% stall......................... 3.16798% sun........................... 2.62117% voltturn...................... 1.63597% trickroom..................... 1.28963% hail.......................... 1.26861% multiweather.................. 1.07344% rainoffense................... 0.92712% batonpass..................... 0.23716% monotype...................... 0.19265% trickrain..................... 0.18836% sunoffense.................... 0.17756% tricksun...................... 0.10131% sandoffense................... 0.09295% dragmag....................... 0.06539% monopoison.................... 0.05293% rainstall..................... 0.05223% tailwind...................... 0.04457% hailoffense................... 0.03542% monobug....................... 0.02837% trickhail..................... 0.02587% monoice....................... 0.02568% monoghost..................... 0.02398% sandstall..................... 0.02280% monowater..................... 0.02055% hailstall..................... 0.01306% sunstall...................... 0.01085% mononormal.................... 0.00672% monodark...................... 0.00669% gravity....................... 0.00652% monodragon.................... 0.00628% monofire...................... 0.00455% monoelectric.................. 0.00442% monofairy..................... 0.00375% monorock...................... 0.00358% monopsychic................... 0.00230% tricksand..................... 0.00166% monoflying.................... 0.00083% monofighting.................. 0.00082% trapper....................... 0.00057% monosteel..................... 0.00048% monoground.................... 0.00047% monograss..................... 0.00026% Stalliness (mean: -0.078) | -1.5|# |####### -1.0|########### |######################### -0.5|############################## |############################ 0.0|########################## |#################### +0.5|############### |########### +1.0|###### |#### +1.5|## |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.52%