weatherless...................77.77665% offense.......................50.48961% balance.......................32.95708% rain..........................14.27890% hyperoffense.................. 8.14633% sand.......................... 6.98211% stall......................... 4.55737% semistall..................... 3.84961% voltturn...................... 1.48471% rainoffense................... 1.47919% trickroom..................... 1.24127% hail.......................... 0.95465% sun........................... 0.65923% multiweather.................. 0.65146% sandoffense................... 0.12649% batonpass..................... 0.05512% sunoffense.................... 0.04449% trickrain..................... 0.04304% dragmag....................... 0.04029% rainstall..................... 0.03342% monotype...................... 0.02992% tricksun...................... 0.01992% monoghost..................... 0.01089% tailwind...................... 0.00981% hailstall..................... 0.00842% monopoison.................... 0.00583% monobug....................... 0.00477% hailoffense................... 0.00424% monoice....................... 0.00361% monowater..................... 0.00174% monodark...................... 0.00091% mononormal.................... 0.00068% sunstall...................... 0.00059% monoelectric.................. 0.00057% monodragon.................... 0.00042% monofire...................... 0.00037% trickhail..................... 0.00029% sandstall..................... 0.00023% monofighting.................. 0.00008% monorock...................... 0.00003% monograss..................... 0.00002% trapper....................... 0.00001% monoflying.................... 0.00001% gravity....................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.053) | -1.5|# |######## -1.0|############ |######################### -0.5|############################## |############################# 0.0|########################### |##################### +0.5|################# |############ +1.0|####### |### +1.5|# |#### +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%