weatherless...................92.73256% offense.......................36.89270% balance.......................34.01123% semistall.....................12.94596% stall......................... 8.08533% hyperoffense.................. 8.06479% sun........................... 5.93404% voltturn...................... 5.25374% monotype...................... 1.09623% trickroom..................... 0.93200% hail.......................... 0.91716% monobug....................... 0.36231% rain.......................... 0.27607% sunoffense.................... 0.23547% sand.......................... 0.18356% sunstall...................... 0.13733% monofire...................... 0.13270% monowater..................... 0.11725% monograss..................... 0.11528% hailoffense................... 0.09813% monodragon.................... 0.09265% tricksun...................... 0.08708% monoground.................... 0.08274% monofighting.................. 0.07549% monodark...................... 0.07244% choice........................ 0.06679% monoelectric.................. 0.06528% monoice....................... 0.04752% monorock...................... 0.04540% multiweather.................. 0.04340% monofairy..................... 0.04064% monopsychic................... 0.04009% monoghost..................... 0.03974% monopoison.................... 0.03153% mononormal.................... 0.02621% monosteel..................... 0.02353% trickhail..................... 0.01981% Stalliness (mean: 0.220) -1.5|### |########## -1.0|########### |############# -0.5|##################### |############################## 0.0|################# |################### +0.5|############### |################### +1.0|########################## |###### +1.5|######## |####### +2.0|####### more negative = more offensive, more positive = more stall one # = 0.47%