weatherless...................95.85005% balance.......................35.18125% offense.......................31.66167% semistall.....................15.99950% stall.........................10.18806% hyperoffense.................. 6.96952% voltturn...................... 5.91094% sun........................... 3.37597% hail.......................... 0.76974% trickroom..................... 0.42924% monotype...................... 0.07052% monofighting.................. 0.04545% sunstall...................... 0.02451% monorock...................... 0.01740% monobug....................... 0.00749% sand.......................... 0.00417% hailoffense................... 0.00054% monodark...................... 0.00009% monoelectric.................. 0.00009% rain.......................... 0.00008% mononormal.................... 0.00006% monowater..................... 0.00001% monofairy..................... 0.00001% monofire...................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% tricksun...................... 0.00000% sunoffense.................... 0.00000% trickhail..................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% choice........................ 0.00000% monoghost..................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: 0.386) -1.5|# |######### -1.0|####### |#### -0.5|############### |############################## 0.0|####### |############# +0.5|########## |######################## +1.0|############################## |#### +1.5|########## |######### +2.0|####### more negative = more offensive, more positive = more stall one # = 0.55%