weatherless...................97.14412% balance.......................35.19518% offense.......................34.88701% hyperoffense..................11.40722% semistall.....................10.52154% voltturn...................... 9.53176% stall......................... 7.98905% sun........................... 1.58503% hail.......................... 1.27082% trickroom..................... 0.09855% monotype...................... 0.01297% monofighting.................. 0.01196% sunstall...................... 0.00361% monorock...................... 0.00084% monobug....................... 0.00017% sand.......................... 0.00003% monodark...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% hailoffense................... 0.00000% monowater..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% tricksun...................... 0.00000% sunoffense.................... 0.00000% trickhail..................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% choice........................ 0.00000% monoghost..................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: 0.197) -1.5|# |################# -1.0|########### |### -0.5|############################# |############################ 0.0|#### |################## +0.5|######### |############################## +1.0|#################### |## +1.5|########## |######### +2.0|##### more negative = more offensive, more positive = more stall one # = 0.51%