weatherless...................61.45035% offense.......................49.06108% balance.......................43.01371% sun...........................15.70341% rain..........................11.09370% trickroom..................... 8.78621% hail.......................... 7.31690% sand.......................... 5.94612% hyperoffense.................. 3.88621% tricksun...................... 3.84077% tailwind...................... 3.23093% semistall..................... 3.09532% monotype...................... 2.95273% voltturn...................... 1.57531% multiweather.................. 1.34526% stall......................... 0.94369% rainoffense................... 0.41229% sunoffense.................... 0.38149% monowater..................... 0.36465% choice........................ 0.33929% trickrain..................... 0.32364% tricksand..................... 0.32092% monograss..................... 0.26459% monoice....................... 0.24928% monobug....................... 0.24690% monofire...................... 0.22716% monodark...................... 0.22052% batonpass..................... 0.21848% monopsychic................... 0.17679% sandoffense................... 0.17611% hailoffense................... 0.16880% monopoison.................... 0.15842% monoelectric.................. 0.15705% trickhail..................... 0.15569% mononormal.................... 0.15246% sandstall..................... 0.13527% monoflying.................... 0.12319% monosteel..................... 0.12217% monoghost..................... 0.10124% monorock...................... 0.09427% monodragon.................... 0.09410% monofairy..................... 0.08763% gravity....................... 0.06398% monofighting.................. 0.05904% monoground.................... 0.05394% hailstall..................... 0.03420% dragmag....................... 0.03199% sunstall...................... 0.02382% allweather.................... 0.02093% rainstall..................... 0.01259% trapper....................... 0.00357% fear.......................... 0.00017% Stalliness (mean: -0.028) -1.5|# |## -1.0|###### |############ -0.5|################### |########################## 0.0|############################## |######################### +0.5|################ |######### +1.0|##### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%