weatherless...................58.53357% offense.......................49.44592% balance.......................44.08081% sun...........................17.47214% trickroom.....................11.10237% rain..........................10.58012% hail.......................... 8.08046% sand.......................... 6.68853% tricksun...................... 5.42648% tailwind...................... 3.42215% hyperoffense.................. 3.01906% semistall..................... 2.69076% monotype...................... 2.26121% multiweather.................. 1.22832% voltturn...................... 1.09576% stall......................... 0.76346% tricksand..................... 0.45410% rainoffense................... 0.41510% choice........................ 0.39857% trickrain..................... 0.36394% sunoffense.................... 0.34905% monowater..................... 0.25532% monoice....................... 0.21880% monobug....................... 0.21306% trickhail..................... 0.20224% monodark...................... 0.20031% monofire...................... 0.17442% hailoffense................... 0.16493% monograss..................... 0.14706% monopsychic................... 0.14640% sandstall..................... 0.13992% sandoffense................... 0.13717% monopoison.................... 0.13226% monoelectric.................. 0.12039% monosteel..................... 0.11804% batonpass..................... 0.10469% monorock...................... 0.10152% mononormal.................... 0.10033% monoghost..................... 0.09370% monodragon.................... 0.06636% monoflying.................... 0.05672% monofairy..................... 0.05517% gravity....................... 0.05106% monofighting.................. 0.03294% monoground.................... 0.02863% hailstall..................... 0.02517% dragmag....................... 0.02104% sunstall...................... 0.01641% allweather.................... 0.01580% rainstall..................... 0.00526% trapper....................... 0.00142% fear.......................... 0.00021% Stalliness (mean: -0.025) -1.5|# |## -1.0|##### |########### -0.5|################# |######################### 0.0|############################## |######################## +0.5|############### |####### +1.0|#### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.70%