weatherless...................72.27316% offense.......................52.70534% balance.......................39.84337% trickroom.....................11.35373% sun........................... 9.56621% rain.......................... 9.10480% tailwind...................... 7.42902% hail.......................... 5.59013% hyperoffense.................. 4.48703% sand.......................... 4.03265% semistall..................... 2.39817% monotype...................... 1.38654% voltturn...................... 1.26389% monoice....................... 0.87513% hailoffense................... 0.82492% stall......................... 0.56609% rainoffense................... 0.55809% multiweather.................. 0.52120% choice........................ 0.39467% sunoffense.................... 0.32102% tricksun...................... 0.24664% sandstall..................... 0.19281% trickrain..................... 0.19177% trickhail..................... 0.17841% tricksand..................... 0.10398% monoelectric.................. 0.09801% gravity....................... 0.09210% monopsychic................... 0.07840% monoghost..................... 0.06044% monobug....................... 0.05995% monodark...................... 0.04844% monopoison.................... 0.04721% monorock...................... 0.03578% monowater..................... 0.02975% trapper....................... 0.02221% monodragon.................... 0.02166% monofighting.................. 0.01873% mononormal.................... 0.00586% batonpass..................... 0.00491% monosteel..................... 0.00423% dragmag....................... 0.00292% sandoffense................... 0.00270% hailstall..................... 0.00258% monofairy..................... 0.00114% sunstall...................... 0.00112% monoflying.................... 0.00111% monograss..................... 0.00030% monofire...................... 0.00027% monoground.................... 0.00014% rainstall..................... 0.00003% Stalliness (mean: -0.089) -1.5| |### -1.0|####### |################ -0.5|##################### |##################### 0.0|############################## |##################### +0.5|############# |######### +1.0|### |## +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.68%