weatherless...................85.10585% offense.......................52.06653% balance.......................29.23387% hyperoffense..................11.01310% sun........................... 6.04839% semistall..................... 5.09073% rain.......................... 5.04032% voltturn...................... 4.51109% trickroom..................... 2.69657% sand.......................... 2.67137% stall......................... 2.59577% hail.......................... 1.71371% monotype...................... 0.93246% trickrain..................... 0.73085% multiweather.................. 0.57964% rainoffense................... 0.57964% tricksun...................... 0.52923% hailoffense................... 0.45363% monosteel..................... 0.25202% tailwind...................... 0.22681% choice........................ 0.17641% sandoffense................... 0.17641% trickhail..................... 0.15121% monoflying.................... 0.15121% monoice....................... 0.12601% monowater..................... 0.12601% sunoffense.................... 0.10081% monorock...................... 0.07560% monofighting.................. 0.05040% sandstall..................... 0.05040% mononormal.................... 0.05040% gravity....................... 0.02520% monoground.................... 0.02520% monodark...................... 0.02520% monopoison.................... 0.02520% monoelectric.................. 0.02520% monoghost..................... 0.02520% monofairy..................... 0.02520% Stalliness (mean: -0.156) -2.0| | -1.5|#### |####### -1.0|####################### |################ -0.5|############################## |######################### 0.0|########################## |#################### +0.5|############ |########## +1.0|######## |### +1.5|## |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.53%