weatherless...................88.47114% offense.......................51.22562% balance.......................26.39218% stall......................... 9.93658% hyperoffense.................. 8.99271% sun........................... 6.20870% rain.......................... 3.73016% semistall..................... 3.45290% trickroom..................... 2.63433% voltturn...................... 2.22168% tricksun...................... 1.55159% hail.......................... 1.51033% trickrain..................... 0.65947% hailoffense................... 0.63648% sunoffense.................... 0.25245% sand.......................... 0.07967% rainoffense................... 0.01947% choice........................ 0.01006% monotype...................... 0.00487% monosteel..................... 0.00451% trickhail..................... 0.00046% monowater..................... 0.00035% sandoffense................... 0.00016% monoice....................... 0.00001% monoghost..................... 0.00000% multiweather.................. 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% gravity....................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% mononormal.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.064) -2.0| | -1.5|### |### -1.0|######## |##### -0.5|## |####### 0.0|############################## |##### +0.5|###### |# +1.0|## |# +1.5| |## +2.0|# | +2.5|## more negative = more offensive, more positive = more stall one # = 1.21%