weatherless...................94.59772% offense.......................61.08190% balance.......................20.29598% hyperoffense..................17.17201% voltturn......................12.19155% rain.......................... 2.45123% hail.......................... 2.17654% monotype...................... 1.28058% semistall..................... 1.23122% sand.......................... 1.10330% rainoffense................... 0.79239% multiweather.................. 0.53351% trickroom..................... 0.39782% mononormal.................... 0.23243% stall......................... 0.21889% sun........................... 0.20472% hailoffense................... 0.17833% sandoffense................... 0.13745% monobug....................... 0.13670% monograss..................... 0.13585% monofighting.................. 0.12918% monosteel..................... 0.12394% monowater..................... 0.12359% choice........................ 0.08466% sunoffense.................... 0.07531% monoelectric.................. 0.05891% monopoison.................... 0.04856% monodark...................... 0.04847% dragmag....................... 0.04079% monodragon.................... 0.03778% monofairy..................... 0.03771% monorock...................... 0.03696% monoghost..................... 0.03546% monoground.................... 0.03212% monopsychic................... 0.03058% monoice....................... 0.02659% tailwind...................... 0.02428% monoflying.................... 0.01747% monofire...................... 0.01677% Stalliness (mean: -0.418) -2.0|# |# -1.5|#### |########### -1.0|############## |################ -0.5|######################### |############################## 0.0|######################## |########### +0.5|### |## +1.0|## | +1.5|# more negative = more offensive, more positive = more stall one # = 0.69%