weatherless...................95.49733% offense.......................62.78092% balance.......................22.77241% voltturn......................12.73961% hyperoffense..................12.58276% rain.......................... 2.34378% hail.......................... 2.23444% semistall..................... 1.83427% multiweather.................. 1.10154% sand.......................... 0.96203% monotype...................... 0.36427% rainoffense................... 0.31916% mononormal.................... 0.20548% hailoffense................... 0.13773% sandoffense................... 0.09486% trickroom..................... 0.08212% monofighting.................. 0.08210% sun........................... 0.06397% choice........................ 0.05297% sunoffense.................... 0.04697% stall......................... 0.02964% monosteel..................... 0.02465% monograss..................... 0.01798% dragmag....................... 0.01707% monobug....................... 0.00806% monowater..................... 0.00790% monoelectric.................. 0.00665% monopoison.................... 0.00471% tailwind...................... 0.00470% monodragon.................... 0.00316% monoflying.................... 0.00241% monodark...................... 0.00237% monoground.................... 0.00047% monorock...................... 0.00020% monofairy..................... 0.00017% monoghost..................... 0.00011% monoice....................... 0.00011% monopsychic................... 0.00004% monofire...................... 0.00004% Stalliness (mean: -0.334) -2.0| |# -1.5|## |######## -1.0|########### |############ -0.5|######################## |############################## 0.0|######################### |############ +0.5|### |# +1.0|## | +1.5|# more negative = more offensive, more positive = more stall one # = 0.76%