weatherless...................96.12924% offense.......................66.17182% balance.......................22.77578% voltturn......................14.23079% hyperoffense..................10.94448% rain.......................... 2.60470% hail.......................... 2.44558% multiweather.................. 1.59290% monotype...................... 0.47919% sand.......................... 0.40440% mononormal.................... 0.39670% rainoffense................... 0.17770% semistall..................... 0.10746% monofighting.................. 0.07670% hailoffense................... 0.05642% dragmag....................... 0.04988% choice........................ 0.04941% trickroom..................... 0.04408% sun........................... 0.00897% monosteel..................... 0.00365% sunoffense.................... 0.00334% sandoffense................... 0.00241% monograss..................... 0.00163% tailwind...................... 0.00068% stall......................... 0.00046% monowater..................... 0.00029% monobug....................... 0.00009% monodragon.................... 0.00007% monopoison.................... 0.00005% monoflying.................... 0.00001% monoelectric.................. 0.00001% monorock...................... 0.00001% monodark...................... 0.00001% monofairy..................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: -0.345) -2.0| | -1.5|## |###### -1.0|######### |############## -0.5|##################### |############################ 0.0|############################## |########## +0.5|## |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.82%