weatherless...................88.53238% offense.......................56.23703% balance.......................29.50251% voltturn...................... 8.79351% hyperoffense.................. 8.68093% sun........................... 5.42787% sand.......................... 3.87222% semistall..................... 3.76881% rain.......................... 2.03701% monotype...................... 1.97683% stall......................... 1.81072% trickroom..................... 1.54500% hail.......................... 0.70481% monodragon.................... 0.65147% multiweather.................. 0.57430% sunoffense.................... 0.44991% sandstall..................... 0.30115% sandoffense................... 0.24245% mononormal.................... 0.23262% monoflying.................... 0.17620% monoelectric.................. 0.16375% monoghost..................... 0.12890% choice........................ 0.12341% monoground.................... 0.11320% monopsychic................... 0.11020% monofire...................... 0.10480% hailoffense................... 0.10203% dragmag....................... 0.08457% tricksun...................... 0.08042% monowater..................... 0.07930% monofairy..................... 0.06818% monoice....................... 0.05681% monofighting.................. 0.04997% monopoison.................... 0.04900% monosteel..................... 0.03969% monodark...................... 0.03875% rainoffense................... 0.03465% monograss..................... 0.02872% monorock...................... 0.01940% gravity....................... 0.01238% tailwind...................... 0.00734% trickrain..................... 0.00471% rainstall..................... 0.00257% Stalliness (mean: -0.192) |# -1.5|### |######## -1.0|################## |############################ -0.5|############################# |############################## 0.0|###################### |####################### +0.5|################ |####### +1.0|##### |### +1.5|# | +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.51%