weatherless...................88.11140% offense.......................44.97260% balance.......................39.23903% voltturn......................17.68808% semistall..................... 7.01854% sand.......................... 5.65607% stall......................... 4.58878% hyperoffense.................. 4.18105% sun........................... 4.03359% trickroom..................... 2.62100% rain.......................... 1.94737% sandstall..................... 0.93429% hail.......................... 0.28170% monotype...................... 0.12291% hailoffense................... 0.10129% monodragon.................... 0.08488% dragmag....................... 0.06124% sunoffense.................... 0.05607% tricksun...................... 0.04794% multiweather.................. 0.03013% sandoffense................... 0.02691% monoelectric.................. 0.01909% monoflying.................... 0.01092% monofairy..................... 0.00483% monoground.................... 0.00175% mononormal.................... 0.00033% monoice....................... 0.00023% monopoison.................... 0.00022% monoghost..................... 0.00021% monodark...................... 0.00018% monograss..................... 0.00010% monopsychic................... 0.00010% monofire...................... 0.00005% choice........................ 0.00004% rainoffense................... 0.00002% monorock...................... 0.00002% monowater..................... 0.00001% gravity....................... 0.00001% monofighting.................. 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.089) | -1.5|# |### -1.0|################### |################## -0.5|#################### |############################## 0.0|################ |############################## +0.5|##################### |################# +1.0|####### |##### +1.5|### | +2.0|# |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.50%