weatherless...................64.77130% offense.......................38.81044% balance.......................37.35251% hyperoffense..................19.76005% sand..........................15.21658% sun...........................10.06988% rain.......................... 7.01642% hail.......................... 3.23754% semistall..................... 2.37552% trickroom..................... 1.85875% voltturn...................... 1.77944% stall......................... 1.70148% sunoffense.................... 1.64732% monotype...................... 1.41521% sandoffense................... 0.69407% trickhail..................... 0.69149% hailoffense................... 0.52998% rainoffense................... 0.46781% monobug....................... 0.40703% multiweather.................. 0.31173% monofire...................... 0.19785% sunstall...................... 0.18924% monosteel..................... 0.18752% monodark...................... 0.14345% monowater..................... 0.13121% dragmag....................... 0.08682% tricksun...................... 0.08281% mononormal.................... 0.07992% monoflying.................... 0.06309% monodragon.................... 0.05898% monoelectric.................. 0.03900% monograss..................... 0.03739% monorock...................... 0.03011% monofighting.................. 0.02499% monopsychic................... 0.01955% monoice....................... 0.01641% monofairy..................... 0.01626% monopoison.................... 0.01456% monoghost..................... 0.01447% monoground.................... 0.01024% Stalliness (mean: -0.249) |# -2.0|## |#### -1.5|########### |############# -1.0|########### |############## -0.5|################## |################### 0.0|############################## |########################## +0.5|################ |######## +1.0|#### |# +1.5|## |# +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.54%