weatherless...................64.48395% offense.......................38.30188% balance.......................38.04474% hyperoffense..................20.04575% sand..........................18.82631% sun........................... 7.30054% rain.......................... 6.16929% hail.......................... 3.23120% semistall..................... 1.91085% stall......................... 1.69678% trickroom..................... 1.61736% voltturn...................... 1.25624% sunoffense.................... 1.01498% trickhail..................... 0.96694% hailoffense................... 0.47412% monotype...................... 0.20777% sandoffense................... 0.19884% dragmag....................... 0.17267% rainoffense................... 0.14785% sunstall...................... 0.09375% monofire...................... 0.07099% tricksun...................... 0.05929% monodark...................... 0.05104% monobug....................... 0.04370% monosteel..................... 0.02542% multiweather.................. 0.01129% monograss..................... 0.00599% mononormal.................... 0.00569% monowater..................... 0.00205% monoground.................... 0.00134% monopoison.................... 0.00090% monorock...................... 0.00073% monoghost..................... 0.00035% monoelectric.................. 0.00031% monoflying.................... 0.00002% monopsychic................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.213) | -2.0|# |### -1.5|######## |############# -1.0|##### |######### -0.5|########## |############# 0.0|############################## |#################### +0.5|############# |##### +1.0|## |# +1.5|## | +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.73%