weatherless...................62.13997% offense.......................42.88030% balance.......................38.12700% sand..........................27.27501% hyperoffense..................16.60150% rain.......................... 5.50978% sun........................... 4.41933% stall......................... 1.35024% semistall..................... 1.04096% voltturn...................... 0.97321% sunoffense.................... 0.91114% hail.......................... 0.65854% dragmag....................... 0.21439% hailoffense................... 0.08850% trickroom..................... 0.08506% monotype...................... 0.05020% sunstall...................... 0.03826% tricksun...................... 0.03381% monofire...................... 0.03165% rainoffense................... 0.02855% sandoffense................... 0.01557% monodark...................... 0.00792% monobug....................... 0.00698% multiweather.................. 0.00262% monosteel..................... 0.00251% trickhail..................... 0.00158% monograss..................... 0.00077% mononormal.................... 0.00026% monowater..................... 0.00006% monoground.................... 0.00005% monorock...................... 0.00003% monoghost..................... 0.00001% monopoison.................... 0.00001% monoelectric.................. 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.175) | -2.0| |# -1.5|#### |####### -1.0|# |### -0.5|### |######## 0.0|############################## |############## +0.5|##### |## +1.0|# | +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.24%