weatherless...................61.65882% offense.......................49.20019% sun...........................23.58546% balance.......................22.67148% hyperoffense..................22.55335% rain..........................15.60740% monotype...................... 7.75338% multiweather.................. 6.60624% sand.......................... 3.43379% sunoffense.................... 2.91703% semistall..................... 2.80285% stall......................... 2.77212% trickroom..................... 2.47554% hail.......................... 2.41972% voltturn...................... 1.84912% rainoffense................... 1.55592% monowater..................... 0.95092% monodragon.................... 0.80714% monoghost..................... 0.68789% monobug....................... 0.68084% trickrain..................... 0.61741% sunstall...................... 0.61092% monofighting.................. 0.51084% tricksun...................... 0.48688% monopsychic................... 0.46601% mononormal.................... 0.42796% monodark...................... 0.40568% monosteel..................... 0.39779% hailoffense................... 0.38003% monograss..................... 0.37806% monoflying.................... 0.34704% monoice....................... 0.33689% monopoison.................... 0.31265% sandoffense................... 0.30588% monoelectric.................. 0.29771% monofire...................... 0.28248% monofairy..................... 0.28107% choice........................ 0.25824% monorock...................... 0.24894% monoground.................... 0.22638% tailwind...................... 0.17197% sandstall..................... 0.10516% rainstall..................... 0.07245% dragmag....................... 0.06625% trapper....................... 0.02706% gravity....................... 0.01410% tricksand..................... 0.01410% trickhail..................... 0.01212% allweather.................... 0.01043% hailstall..................... 0.00564% swagplay...................... 0.00085% fear.......................... 0.00085% Stalliness (mean: -0.366) |# -2.0|## |#### -1.5|############ |################### -1.0|########################### |############################# -0.5|############################## |########################## 0.0|#################### |################ +0.5|############# |######## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.45%