weatherless...................47.70687% offense.......................46.73697% sun...........................36.61075% balance.......................24.62121% rain..........................22.24769% hyperoffense..................21.12582% multiweather..................10.55019% monotype...................... 4.27058% stall......................... 4.25890% sunoffense.................... 4.19236% trickroom..................... 3.89451% semistall..................... 3.25709% sand.......................... 2.76362% rainoffense................... 2.06284% voltturn...................... 1.52696% hail.......................... 1.33357% trickrain..................... 1.24856% sunstall...................... 1.22981% tricksun...................... 0.93696% monodragon.................... 0.53882% monowater..................... 0.52670% monoghost..................... 0.36993% monobug....................... 0.34166% monopsychic................... 0.28526% monograss..................... 0.24882% monodark...................... 0.23915% monofighting.................. 0.22060% monoice....................... 0.19901% monofairy..................... 0.19497% monopoison.................... 0.19240% mononormal.................... 0.19196% hailoffense................... 0.19157% monosteel..................... 0.18750% sandoffense................... 0.18709% sandstall..................... 0.18547% choice........................ 0.18251% monoflying.................... 0.17055% monoground.................... 0.13604% tailwind...................... 0.11468% monofire...................... 0.11083% monoelectric.................. 0.10792% rainstall..................... 0.07932% dragmag....................... 0.06733% monorock...................... 0.06467% gravity....................... 0.02171% trapper....................... 0.01842% tricksand..................... 0.00971% trickhail..................... 0.00845% allweather.................... 0.00307% hailstall..................... 0.00151% swagplay...................... 0.00033% fear.......................... 0.00002% Stalliness (mean: -0.276) | -2.0|# |### -1.5|########## |################### -1.0|############################## |############################# -0.5|############################# |######################### 0.0|#################### |################# +0.5|################ |########## +1.0|###### |#### +1.5|## |## +2.0|## |# +2.5| |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%