weatherless...................80.67262% offense.......................40.08200% balance.......................34.86610% hyperoffense..................14.90554% sand..........................14.74465% voltturn......................10.61345% semistall..................... 5.82313% stall......................... 4.32323% hail.......................... 2.68840% monotype...................... 2.04484% trickroom..................... 1.88395% rain.......................... 1.70749% sandstall..................... 0.84077% monowater..................... 0.69026% dragmag....................... 0.68507% sun........................... 0.59684% choice........................ 0.41520% multiweather.................. 0.41001% sandoffense................... 0.38925% monobug....................... 0.34254% rainoffense................... 0.25431% monoghost..................... 0.23874% hailoffense................... 0.20760% sunoffense.................... 0.19722% trickhail..................... 0.15570% monopoison.................... 0.14013% monopsychic................... 0.10380% monorock...................... 0.10380% monoice....................... 0.09342% monosteel..................... 0.08304% monodragon.................... 0.07266% monofairy..................... 0.05190% tailwind...................... 0.05190% monoflying.................... 0.04152% monoelectric.................. 0.03633% mononormal.................... 0.03633% monograss..................... 0.02595% monofighting.................. 0.02076% gravity....................... 0.02076% hailstall..................... 0.01557% monofire...................... 0.01557% monoground.................... 0.01038% monodark...................... 0.01038% Stalliness (mean: -0.051) -2.0|## |#### -1.5|####### |############## -1.0|################## |#################### -0.5|######################### |########################## 0.0|############################## |######################## +0.5|################### |#################### +1.0|########## |####### +1.5|### |## +2.0|# |### +2.5| |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%